I'm a PhD student in the Waterloo HCI Lab, supervised by Daniel Vogel. My research focuses on making VR more accessible. This includes working with accessibility-oriented communities, developing assistive technologies and interaction techniques for VR, and working with developers to implement these techniques.
Volumetric and User-Centric Rendering Techniques for Lens Flare and Film Grain in Virtual Reality Environments, CVMP 2022 Extended Abstracts
Johann Wentzel, Lesley Istead