I'm doing research in the Waterloo HCI Lab supervised by Dr. Daniel Vogel. My research focuses on interaction techniques for virtual and augmented reality. How can we make VR/AR easier to use? How can we make it more popular? What new applications for it can we find, for gaming or productivity?
I have development experience on iOS, Android, Unity, and web. Previous projects include VR movement devices, video games, apps, and websites.
An Arduino-powered ankle unit that tracks heel movements for movement in VR.
Arduino, Unity, SteamVR
An implementation of the classic game Breakout running on the Raspberry Pi using only Assembly.
ARM, Assembly, SNES, UART, JTAG
A news reader app for Coril Holdings Ltd's Canada Day celebration, for iOS and Android.
iOS, Swift, Android, Java, Xcode, Android Studio
I have experience in UI design, graphic design, and UX design. Previous design experience includes websites, apps, and games.
A depth-tracking family bulletin board where the information displayed varies based on your distance.
C#, XAML, Kinect, Visual Studio, Kinect SDK
A representation of the volume of HTTP requests to different aurora magnetoscopes around the world.
A 2D Unity side-scrolling game. Use magnetic powers to attract and repel your way to the goal! Extra Credits Game Jam 2018.
Unity, C#, Sketch, Balsamiq Mockups, Adobe Illustrator